

The fact of the matter is that Microsoft never made much of an effort to support OpenGL with the drivers shipped with Windows, that has always been the responsibility of the hardware manufacturers providing the drivers so you can get an OpenGL ICD that works.įor me, I notice a 2-5% performance difference between XP and Vista usually in my games, but the underpinnings of the new platform are good enough that I don’t care much, and it will become even less of an issue after I upgrade my CPU from the 3000+ A64 I have right now, the lowest-rated component of my system according to Vista. You know, if you’d actually bother to try a patched Vista with decent, recent drivers, you’d find that your cheap shot at Vista is pretty off-base.Ī lot of the complaints I see about Vista are pretty dated, launch-era problems, especially the idea that OpenGL apps are completely b0rked.
